One of the secrets of Stuart's success is that mold material that they used.
I forget the name of it now (JasonB will remember it), but it produced very accurate molds, using some sort of material that acted like thermoplastic, and they set it with heat, using permanent metal molds.
Like bound sand, the Stuart mold material was not reusable (I don't think it was reused).
One of the keys to succeeding in the foundry business is to have little or no casting defects/failures.
So far, I am to the point where I never have a casting failure (knock on wood).
I pay very close attention to what I do, in order to make sure the casting turns out defect-free.
Most backyard folks have a very casual attitude towards quality control, and that tends to produce some bad castings.
I basically use an ISO9001 approach for my hobby foundry work, which I find makes it easier than just a random approach.
My foundry work is not a casual thing, and my casting success is not an accident; it is well planned and researched.
I started my own business (consulting) and have been running that for almost 20 years, so I know how to run a business successfully and make a profit.
I chatted with Maury for a while, and watched what he did, and that convinced me to not get into the casting kit business.
The biggest problem now is the ever increasing regulations on foundries.
No foundry will survive in the US if they don't keep the regulations reasonable and achievable.
I have done a group build (on the green twin engine), where my Canadian buddy provided many of the 3D printed patterns, and I did the molding and casting. I made two sets of castings for the green twin, and so there are two of those engines out there.
A colaborative effort is what is needed in the hobby for those who want to recreate old engine designs, with one or more persons tackling the 3D modeling, and then others doing the molding and casting, or contributing other aspects, perhaps such as machining. It would not be a "for sale" thing, but more of a makers-space thing, with contributors spread around the country.
The colaborative thing JasonB is doing is a good example of what can be achieved through a team effort.
Once you make castings for sale, then you are considered running a business, and that would make it unworkable for many reasons.
I don't intend to ever sell any castings. It will remain a hobby activity for me.
If the pattern work could be done by muiltiple people, to spread the load, then the casting work could be farmed out to Cattail's.
https://goodsstores.com/blogs/a-goo...ndry-casting-iron-in-gordonville-pennsylvania
There is a way to recreate many of the old engine designs; people just have to step up to the plate and learn 3D modeling, and be willing to contribute to that effort, which is time-consuming.
I have one 3D printer (a Prusa MK3), and have ordered the Prusa XL.
The XL gives a reasonable print area (14 inches cubed) for a reasonable amount of money, and excellent product support.
https://blog.prusa3d.com/original-p...il&utm_term=0_4199f6d18b-70632dd1b1-123714041
.
I forget the name of it now (JasonB will remember it), but it produced very accurate molds, using some sort of material that acted like thermoplastic, and they set it with heat, using permanent metal molds.
Like bound sand, the Stuart mold material was not reusable (I don't think it was reused).
One of the keys to succeeding in the foundry business is to have little or no casting defects/failures.
So far, I am to the point where I never have a casting failure (knock on wood).
I pay very close attention to what I do, in order to make sure the casting turns out defect-free.
Most backyard folks have a very casual attitude towards quality control, and that tends to produce some bad castings.
I basically use an ISO9001 approach for my hobby foundry work, which I find makes it easier than just a random approach.
My foundry work is not a casual thing, and my casting success is not an accident; it is well planned and researched.
I started my own business (consulting) and have been running that for almost 20 years, so I know how to run a business successfully and make a profit.
I chatted with Maury for a while, and watched what he did, and that convinced me to not get into the casting kit business.
The biggest problem now is the ever increasing regulations on foundries.
No foundry will survive in the US if they don't keep the regulations reasonable and achievable.
I have done a group build (on the green twin engine), where my Canadian buddy provided many of the 3D printed patterns, and I did the molding and casting. I made two sets of castings for the green twin, and so there are two of those engines out there.
A colaborative effort is what is needed in the hobby for those who want to recreate old engine designs, with one or more persons tackling the 3D modeling, and then others doing the molding and casting, or contributing other aspects, perhaps such as machining. It would not be a "for sale" thing, but more of a makers-space thing, with contributors spread around the country.
The colaborative thing JasonB is doing is a good example of what can be achieved through a team effort.
Once you make castings for sale, then you are considered running a business, and that would make it unworkable for many reasons.
I don't intend to ever sell any castings. It will remain a hobby activity for me.
If the pattern work could be done by muiltiple people, to spread the load, then the casting work could be farmed out to Cattail's.
https://goodsstores.com/blogs/a-goo...ndry-casting-iron-in-gordonville-pennsylvania
There is a way to recreate many of the old engine designs; people just have to step up to the plate and learn 3D modeling, and be willing to contribute to that effort, which is time-consuming.
I have one 3D printer (a Prusa MK3), and have ordered the Prusa XL.
The XL gives a reasonable print area (14 inches cubed) for a reasonable amount of money, and excellent product support.
https://blog.prusa3d.com/original-p...il&utm_term=0_4199f6d18b-70632dd1b1-123714041
.