Its a shame if a model with an interesting linkage can't be run slow enough to see it. I am currently building a true-to-scale beam engine so people could watch the Watts linkage, and it occurred to me that this one will have to run slow if people are going to appreciate the motion.
Apart from the obvious issues of balancing and reducing friction, there is a fundamental role of scale - they say you can't scale nature - and in some ways this is true. Some things scale with volume (like weight), so at 1/10th scale you have 1/1000th of the weight. Other things scale with area, like force on a piston or area of bearings, and as for flywheels, well they don't scale well at all.
So getting a scale model to run slowly is a real challenge, with best chance being for engines that are multi-cylinder, large scale, and those that had big flywheels to give excellent speed stability (such as those used to generate electricity). You may not get the speed stability, but at least they should run fairly slow.
Has anyone any thoughts on whether the type of piston rings (or no rings) is important in getting slow running ? I am guessing having no rings, but a couple of oil grooves, is lowest friction as this seems the common type for hot air engines.
Steve