Wait, something doesn't sound quite right. Radius is half the diameter, not the other way around. So, let's assume the radius of the base circle is .334, with a diameter of .668. The flank radius suggested by Stride is 2x the base circle, so a radius of .668 and a diameter of 1.336. Here is a diagram, with the smaller circle represent the base circle (r=.334, d=.668), and the larger circle representing the curve of the flank (r=.668, d=1.336):
Using these circles, we can construct the cam - just have to duplicate and rotate the larger circle to get the desired angle during when we want the cam to act on the valve:
Now we need to find the largest dimension of the cam, i.e., the circle with a radius that represents the lift. In this case, I randomly chose the lift to be .125, so the green circle has radius .334+.125 = .469:
We now have the pieces to draw the basic shape: base circle (radius = .334), flanks (radius = .668), and nose (radius = .469), giving us the super-imposed cyan outline:
But of course, we need to round off the nose so that we don't have the sharp transition between the flank and the nose. So let's take the basic shape and put in the largest circle we can that will be tangent to the flanks and to the nose:
Use this "nose circle" to refine the shape, and now we have our final cam: