It wasn't until early this morning that the flywheels were picked up, so they will be a few days, but before that I had a re-look at the engine and decided that the conrod looked a bit too heavy still, so just to pass the time, I will show you a few ideas that I had, plus a tip if you want to build your own engine.
This first sketch shows a couple of ideas I had for the conrod, the first was quickly rejected because it was too futuristic to go with this engine, maybe sometime in the future this design will be used. The second one looked promising, so that was the one I went with.
The third bit of the sketch shows how to get the figures right if you want to design and build your own. The centre point of the crankshaft should be exactly the same height as the front pivot point of the conrod. The fingery doodah that you push up and down on can have its pivot point anywhere, just remember that if the finger pad is not on the centre line of the pivot point, you will get a strange 'feeling' as it is operated. The closer the pivot point is to the conrod pivot, the more up down movement will be given on the pad, the lower, the less movement will be required on the pad.
I found that 3" was OK for me between front and back standards centre points. 2.5" or even 6" would work just as well, just depends how long you want the engine to be. It makes no difference to the stroke lengths.
The bit of geometry is showing how to calculate the con rod centre length when using my settings. Just substitute your point centres and crank throw, and find the hypotenuse length of a right angle triangle. There are loads of little programs about that will do this for you, I posted a little one in the downloads section.
If you don't do this calculation, when the crank is vertical, up or down, your front doodah will not be vertical and so you will get wierd throws either way on the finger pad.
This pic shows the finished standards. Bearings fitted, a dab of coloured paint to give a highlight and you will notice that I have modified the front of the base on the rear standard to make it 'flow' a bit better.
I had already made and finished the conrods, but as I said, they still looked like they needed something else. So I carried on with the teardrop theme and shaved them down a bit. First I hacked a bit away on the miller, and then took to handwork again.
A few months ago I couldn't have tackled handwork like this, but now with my new found mobility I can't get enough of it. The shaping again was all done by eye and feel, and takes about two hour for each rod, but to me it was worth it. It is very difficult to get shapes like this on a manual machine.
A bit of a closer shot showing the hand profiling, just needs fine dressing and polishing. To me, a definite improvement from the original idea.
A rear shot of a rough assembled engine.
This is a side shot of the engine with a rough cut conrod awaiting profiling. It is now I really would have liked to have the crank webs shaped in the teardrop style, but it is a bit late in the game for that to happen.
Once the flywheels are back and fitted, I can just knock up the correct spacers and retaining plugs for all the pivot points. The reason I won't do it before is that I will try to match them to the flywheel spinner.
BTW, the engines aren't in final shine yet, that only takes a couple of minutes.
John