Different people are in this hobby for different reasons, or a combination of reasons.
There is no doubt there is a social interaction aspect of hobby work; sharing stories of builds and accomplishments with others is a very enjoyable thing.
My wife has a photographic memory, so much to my chagrin, she randomly stores everything in the house, and never has the slightest problem finding anything, even though everything is jumbled together in random order.
My memory on the other hand is very poor, and so the only way for me to begin to function is to have everything sorted, categorized, filed and stored in an exact place, in an exact way.
Without a rigid structure, I really don't funtion well at all.
Luckily, with a rigid structure, I can do some amazing things.
I see things on a forum as pockets of stored technical information.
Others may have completely different requirements and expectations from a forum, as we can see from these discussions.
Some folks heavily emphasize bar stock construction, while others like me are deep into the casting side of the hobby.
Obviously there is room for a wide variety of methods and materials.
There is no "right" or "wrong" way to build a model engine.
One builds a model engine using the methods and materials that they have available, and the methods and materials that they like to use.
The only person you need to make happy is yourself.
I do like to share information that may be critical to the success of others in the backyard casting hobby.
It promotes the hobby, and I think advances the hobby.
Making one's own castings dates way back in the model engineering world, as can be seen in several articles about the topic I found from the 1920's.
This is not something new.
So while making castings for model engines is not new, information about how to successfully do that can be rather scarce, and often not up to date with the latest techniques, materials, and methods.
I have heard a lot of complaints about forums that have too many headings/topics.
I have actually posted examples of forums on a Xenforo forum, and asked for advice/criticism.
The example I posted had a lot of criticism of too many headings/topics, and some folks here also repeat similar comments often.
I have to wonder what criterial is being used to judge how many topics/headings are used on a forum.
Is a forum to be used to maximize clicks and views, and maximize traffic of any kind, or is the forum technically oriented, and sorted out into exact categories, regardless of how many categories that may be ?
Will the forum be uses mainly as a social affair, a deep technical library/archive of sorts, or some sort of hybrid mix.
So as I see it, information that is randomly placed, scattered, and not broken down sufficiently in categories perhaps serves the purposes of many/most non-technical/social forums, but for those who like to delve into the highly technical side of things, a forum that is light on categories is a very difficult thing to use and access.
Of course no category is going to be popular if some of the main engine builders are determined to ensure that it does not work, for whatever motivations they may have for that.
The interest in backyard castings is out there and real.
I have some threads posted elsewhere that show a very high interest in foundry work, with very high view counts.
There is a great deal that could be done here to capitalize on that interest, but there must be support by the members here.
I am not going to try and fight City Hall, if City Hall does not want to promote or expand foundry work here.
There are other forums out there that do not have artificial/random limitations/boundaries, and do not have people opposed to change.
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Edit:
Some forums have a better filter when looking at multi-page lists of posts.
This forum does have filters, but is missing the all important (in my opinion) category of "views".
The "views" key would solve a lot of the problem of trying to find the more important threads in any category.
I feel like the threads with high view counts are something that many people have found interesting, and so most likely I too would find the topic interesting/inspiring, if I could just eaily find them.
Edit2:
Another thing that becomes obvious from what Jason has mentioned is that I have never studied forum structures.
I make forums like I make model egines, which is however it suits me.
How it suits others is often a point of contention, but I build engines to suit me first, and if that method/material happens to suit others, then great, but if not, then don't use those methods and materials, but don't ask me to change my methods and materials to suit your desires.
I see a forum and its structure as a file cabinet of information, and I don't think beyond that.
Perhaps a simplistic approach.
I really don't understand this forum's structure or other forums structures/concepts; how or why they are set up the way they are; or what the forum operator's objectives are, other than maximizing participation/view counts/potential advertisement income.
I don't think of hobby forums as commercial money-generating enterprises, but indeed many/most probably are for profit, or at least for breaking even.
I am not in it for the money; I am in it to promote and advance the hobby.
Edit03:
Looking around the web at some of the hobby forums, it is apparent that some/many are just a hodge-podge of categories, with little or no thought put into an effective organized structure.
Some hobby forums cover any and every topic imaginable, which I think can cause a forum to be watered down with poor focus.
These forums are obviously run for the view count.
Some forums get initially set up, and then those managing them don't ever want to change the structure/categories.
Some folks are admantly against change of any kind; ever, and I call these "static" people, as opposed to "dynamic" people who realize the world is an ever-changing place.
Some hobby folks are what I classify as "show-and-tell" folks, and that is a big part of forum life.
There is not as much emphasis about documenting how it is all done, perserving that documentation, and passing that documentation on to the next generation of model engineers.
I certainly enjoy the recognition I get when I build an engine, but I also realize that many hobby folks contributed to my success; I did not succeed in a vacuum. Who's signature line is it here, perhaps George's, that says something like "Knowledge not shared is knowledge lost".
I would add to George's byline "Knowledge that is posted, but can't be found, is also knowledge lost".
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