Thanks for the helical gear info george.
I considered cutting some helical gears, but it is safe to say I will never be anywhere near the machinist that you, chuck, and many others are, and my equipment is not the most rigid either.
Luckily I have gotten good with the casting thing, and so what I am doing is using JasonB's virtually-machined helical gears, and casting my gears.
JasonB's gears seem to be spot-on, and the 3D prints mesh perfectly.
I guess the swept tooth section in 3D modeling does not suffer from the same drawbacks as using an actual involute cutter, luckily.
I basically got into the casting side of engine building because it allows me to do most of the machining virtually in the 3D program, and thus mistakes are easily correctable.
And a virtual 3D system does not need to be a very large, heavy and rigid machine.
Once I cast a part, I only have to lightly skim the mating surfaces, perhaps do a little buffing with the ceramic sponge, and I am finished with the part, and so my goal of minimizing the machining required is met.
The 3D program and 3D printer do the bulk of the work.
Casting gears in foundries goes back a long way in time, and so this method is nothing new.
The lost-PLA casting process is very promising, and also very accurate, and so it should be more than sufficient to cast some helical gears.
Another benefit of casting gears from 3D patterns is that the gears can be 3D printed any size, and so they don't require a particular size of gear cutter.
As george says "helical gears are basically spur gears", and I am very glad that helical gears are not any more complicated than they are.
I guess we have sort of turned this into a "how to cast your own helical gears" thread, but lots of good information is getting posted here, and I have a much better understanding of helical gears at this point.
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