That's not how I do it, but then again, I'm lazy. I create a cylinder, and fillet both ends.
Which brings to mind an old CAD joke, I first heard back in the early 1980's:
God commands Noah to build an arc. Noah agrees.
A week later Noah has done nothing. God once again commands him to build the arc.
Another week goes by, Noah has still done nothing.
God, enraged by this, demands to know why Noah has not started construction.
Noah says, "But my Lord, I know not how. After all, there are 11 different ways to insert an arc!"
30 years ago, I started learning 2D CAD (Autocad), and the books said "It is very important to set the limits".
I was not sure about how to do that, and did not see the logic of it, so in 30 years, I have never set the limits on any drawing, and no problems yet.
With 3D modeling, the books said "It is critical that you 'Fully Define' the sketches".
Again, I was not sure about how to do that, so I ignored it.
14 years later, I have never considered whether any sketch is fully defined or not.
I am told that I am doing it by default, but if so, I am not aware of what is happening.
I have never been known to go by the books, generally speaking, with designs.
If it works, and does not cause problems, then that is how I do it.
I guess I would be labeled a "non- conformist" type person.
That is probably a very accurate label.
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