Was just poking my nose into that $30 ignition system thread elsewhere on the forum and realized, I am not thoroughly familiar with how the common miniature engine ignition systems work.... anyone have a link to a good explanation?
I've got a basic understanding of some of the components, but not how they connect to work together. I know a hall effect is used to trigger the 'coil' to send a spark, but not how one adjusts the location to set timing...(or even where it's mounted)...
Of current interest, due to my 4360 project, is if one coil/magneto/whatever things scale down to, has a limit of how many cylinders it can drive. The full scale has 4 magnetos, one for each bank of 7 cylinders, but I can make some of those dummies, or spread the components of one magneto across the 4 spots, if one can drive 28 cylinders....
I digress... I tend to think while I"m typing, bad habit I know =) Back tot he question - anyone have an article that gives a good explanation of the whole ignition system? I'm quite familiar with the *mechanical* workings of engines, but the electrical stuff not so much.
Thanks
- Ryan
I've got a basic understanding of some of the components, but not how they connect to work together. I know a hall effect is used to trigger the 'coil' to send a spark, but not how one adjusts the location to set timing...(or even where it's mounted)...
Of current interest, due to my 4360 project, is if one coil/magneto/whatever things scale down to, has a limit of how many cylinders it can drive. The full scale has 4 magnetos, one for each bank of 7 cylinders, but I can make some of those dummies, or spread the components of one magneto across the 4 spots, if one can drive 28 cylinders....
I digress... I tend to think while I"m typing, bad habit I know =) Back tot he question - anyone have an article that gives a good explanation of the whole ignition system? I'm quite familiar with the *mechanical* workings of engines, but the electrical stuff not so much.
Thanks
- Ryan